I had heard about it on Twitter and at conferences but hadn't had an opportunity to try it out. 10 of my boys were out at a the Boys High School open day, this was the perfect opportunity to try it with my remaining students.
Initially it took some time to get the programme installed, this meant some students were able to begin early on while others had to be patient. I gave very limited instructions other than see what you can create.
What students created:
- Racing car game
- Submarine racing game
- Plane racing game
- Soccer field
- Island
- Soccer field/battle zone (2 player)
- Factory
- Underwater worlds
- Aquariums
- Colourful worlds (playing with patterns)
P3's Reflection:
Pros:
- Challenging
- Programming aspect is fun
- Lots of options to change colours
- Being creative
- You can work with different sized tools (much quicker than Minecraft, which is block by block)
- Lots of options for manipulation (rotating, size, colour)
- You can verse mobs
- You can play together
- You can create games
- Can synchronise characters together
Cons:
- Limited characters
- Requires patience
- You can only use a few resources before it goes pixelated and lags
- Confusing to use (especially when you are used to another game because you try to transfer those controls)
- Hard to move the camera and get the right angles
- Graphics were not that great of quality
- Time consuming to build one thing
I think that a lot of the cons come from my students Minecraft game play. They were expecting an immediate transfer of controls and build options because the game play has a similar aesthetic.
If you want to see what Kodu is all about check out this video:
We used this tutorial to help teach us the different aspects of the game.


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